"The Cimmerian Island" is a Virtual Reality/Pixelsense light-sensitive screen technology asymmetric cooperative video game. It was developed along with a group of swedish students during the second semester of my year at the Royal Insitute of Technology of Sweden, Stockholm, in 2017/2018. I was concept artist, visual developer, logo designer, 3D modeler and animator designed in Blender & Photoshop.
A Virtual Reality player was stranded in a light-less haunted island and another player had to use a real-life flashlight to light his/her way by shining it on a light-sensitive screen (PixelSense). I was in charge of designing the game's appearance as well as modeling and animating the characters involved in it.
Unity was used for programming and integrating the peripherals. Maya, Blender and Photoshop for creating models and artwork. HTC Vive as Virtul Reality Technology and the Samsung Sur40 Pixelsense as display screen that has sensors.
The game received nominations to “Best Interaction Design” and “Technical Excellence” categories in the swedish C Awards 2018 for potential entertainment media projects
Check the website! Link: https://svalan6.wixsite.com/thecimmerianisland
The Cimmerian Island: A Ray of Hope - DEMO VR/Pixelsense Horror Game
The Cimmerian Island - My countribution